Chivalry 2
AppID: 1824220Current Price
$39.99
Estimated Owners
1.7M
Total Reviews
49.0K
Net Revenue
$24,724,712
Revenue Breakdown
| Gross Revenue (Est.) | $68,613,642 |
| Regional Pricing (15%) | -$10,292,046 |
| Discounts (25%) | -$14,580,399 |
| Est. Refunds (5%) | -$2,187,060 |
| Steam Fee (30%) | -$12,466,241 |
| VAT & Taxes (15%) | -$4,363,184 |
| Net Revenue (Est.) | $24,724,712 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Chivalry 2 generated?
Since its release, Chivalry 2 is estimated to have generated approximately $68,613,642 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $24,724,712.
How many copies has Chivalry 2 sold?
We estimate Chivalry 2 has sold approximately 1.7M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $68,613,642 in gross revenue.
What game engine does Chivalry 2 use?
Chivalry 2 was developed using the Unreal Engine 4 game engine.
How much did it cost to develop Chivalry 2?
The estimated development cost for Chivalry 2 was around $20 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Chivalry 2?
The development team size for Chivalry 2 varied throughout development:
- Approximately 40 developers - 2021 (Launch)
- Around 30-40 developers - 2023 (Post-launch support)
Review Statistics
Positive
39.4K
Negative
9.7K
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
Chivalry 2 (2021)
$20 million
Team Size
2021 (Launch)
Approximately 40 developers
2023 (Post-launch support)
Around 30-40 developers