Braid Demo

Braid Demo

AppID: 26810
Developer: Number None
Apr 11, 2009

Current Price

Free

Estimated Owners

350

Total Reviews

10

Net Revenue

$0

Overview

Revenue Breakdown

Gross Revenue (Est.)$0
Regional Pricing (15%)-$0
Discounts (25%)-$0
Est. Refunds (5%)-$0
Steam Fee (30%)-$0
VAT & Taxes (15%)-$0
Net Revenue (Est.)$0

Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Braid Demo generated?

Since its release, Braid Demo is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.

How many copies has Braid Demo sold?

We estimate Braid Demo has sold approximately 350 copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $0 in gross revenue.

What game engine does Braid Demo use?

Braid Demo was developed using the Custom Engine game engine.

How much did it cost to develop Braid Demo?

The estimated development cost for Braid Demo was around Estimated $10,000 - $50,000 (Very low budget, primarily Jonathan Blow's time) to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Braid Demo?

The development team size for Braid Demo varied throughout development:

  • Primarily Jonathan Blow (Programming, Design, Art, Sound) - Development of Braid (Original Release)
  • Likely the same core individual(s) responsible for the full game development, primarily Jonathan Blow. - Braid Demo (Implied Scope)

Review Statistics

Overall Rating Positive
90% Positive 10% Negative

Positive

9

Negative

1

Game Information

Game Engine

Custom Engine

Production Cost

Braid (Full Game Development)

Estimated $10,000 - $50,000 (Very low budget, primarily Jonathan Blow's time)

Braid Demo (Specific Cost)

Unknown (Likely negligible additional cost beyond the full game development budget, as it was developed concurrently or shortly before release)

Team Size

Development of Braid (Original Release)

Primarily Jonathan Blow (Programming, Design, Art, Sound)

Braid Demo (Implied Scope)

Likely the same core individual(s) responsible for the full game development, primarily Jonathan Blow.

Last updated: Nov 20, 2025

Detailed Revenue Analysis

Calculation Breakdown

Total Reviews 10
Boxleiter Multiplier × 35
Estimated Owners 350
Average Price $0.00
Gross Revenue $0

Deductions Applied

Regional Pricing (15%) -$0
Discounts (25%) -$0
Estimated Refunds (5%) -$0
Steam Platform Fee (30%) -$0
VAT & Taxes (15%) -$0
Net Revenue $0

Review Analysis

Review Distribution

Positive Reviews 9 (90%)
Negative Reviews 1 (10%)

Review Metrics

Total Reviews 10
Review Score Positive
Positive Ratio 90%

Game Details

Full Name

Braid Demo

Steam App ID

26810

Type

Game

Developers

Number None

Release Date

Apr 11, 2009

Additional Details

Game Engine

Custom Engine

Official Website

Visit Official Site

Age Ratings

ESRB e10
PEGI 12

Production Cost

Braid (Full Game Development)

Estimated $10,000 - $50,000 (Very low budget, primarily Jonathan Blow's time)

Braid Demo (Specific Cost)

Unknown (Likely negligible additional cost beyond the full game development budget, as it was developed concurrently or shortly before release)

Team Size

Development of Braid (Original Release)

Primarily Jonathan Blow (Programming, Design, Art, Sound)

Braid Demo (Implied Scope)

Likely the same core individual(s) responsible for the full game development, primarily Jonathan Blow.