Braid

Braid

AppID: 26800
Number None
Number None
Apr 10, 2009

Current Price

$14.99

Estimated Owners

344.4K

Total Reviews

9.8K

Net Revenue

$1,860,311

Revenue Breakdown

Gross Revenue (Est.)$5,162,556
Regional Pricing (15%)-$774,383
Discounts (25%)-$1,097,043
Est. Refunds (5%)-$164,556
Steam Fee (30%)-$937,972
VAT & Taxes (15%)-$328,290
Net Revenue (Est.)$1,860,311

Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Braid generated?

Since its release, Braid is estimated to have generated approximately $5,162,556 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,860,311.

How many copies has Braid sold?

We estimate Braid has sold approximately 344.4K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $5,162,556 in gross revenue.

What game engine does Braid use?

Braid was developed using the Custom Engine game engine.

How much did it cost to develop Braid?

The estimated development cost for Braid was around Approximately $10,000 - $20,000 (Initial Development) to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Braid?

Braid was developed by a team of Primarily one person (Jonathan Blow), with some external contractors for music and sound design. Development period (2004-2008).

Review Statistics

Overall Rating Very Positive
93% Positive 7% Negative

Positive

9.2K

Negative

650

Game Information

Game Engine

Custom Engine

Genres

CasualIndieStrategy

Production Cost

Braid (2008)

Approximately $10,000 - $20,000 (Initial Development)

Braid (2008) - Total Investment (Including Marketing/Overhead)

Estimated to be under $100,000 total

Team Size

Development period (2004-2008)

Primarily one person (Jonathan Blow), with some external contractors for music and sound design.

Last updated: Nov 20, 2025