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Braid

Braid

AppID: 26800
Developer: Number None
Publisher: Number None
Apr 10, 2009

Current Price

$14.99

Estimated Owners

344.4K

Total Reviews

9.8K

Est. lifetime net (USD)

$1,860,311

Overview

Revenue Breakdown

Gross Revenue (Est.)$5,162,556
Regional Pricing (15%)-$774,383
Discounts (25%)-$1,097,043
Est. Refunds (5%)-$164,556
Steam Fee (30%)-$937,972
VAT & Taxes (15%)-$328,290
Net Revenue (Est.)$1,860,311

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has Braid generated?

Since its release, Braid is estimated to have generated approximately $5,162,556 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,860,311.

How many copies has Braid sold?

We estimate Braid has sold approximately 344.4K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $5,162,556 in gross revenue.

What game engine does Braid use?

Braid was developed using the Custom Engine game engine.

How much did it cost to develop Braid?

The estimated development cost for Braid was around Approximately $10,000 - $20,000 (Initial Development) to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Braid?

Braid was developed by a team of Primarily one person (Jonathan Blow), with some external contractors for music and sound design. Development period (2004-2008).

Review Statistics

Overall Rating Very Positive
93% Positive 7% Negative

Positive

9.2K

Negative

650

Game Information

Game Engine

Custom Engine

Production Cost

Braid (2008)

Approximately $10,000 - $20,000 (Initial Development)

Braid (2008) - Total Investment (Including Marketing/Overhead)

Estimated to be under $100,000 total

Team Size

Development period (2004-2008)

Primarily one person (Jonathan Blow), with some external contractors for music and sound design.

Last updated: Nov 20, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 9.8K
Boxleiter Multiplier × 35
Estimated Owners 344.4K
Current price (USD) $14.99
Gross Revenue $5,162,556

Deductions Applied

Regional Pricing (15%) -$774,383
Discounts (25%) -$1,097,043
Estimated Refunds (5%) -$164,556
Steam Platform Fee (30%) -$937,972
VAT & Taxes (15%) -$328,290
Net Revenue $1,860,311

Review Analysis

Review Distribution

Positive Reviews 9.2K (93%)
Negative Reviews 650 (7%)

Review Metrics

Total Reviews 9.8K
Review Score Very Positive
Positive Ratio 93%

Game Details

Full Name

Braid

Steam App ID

26800

Type

Game

Developers

Number None

Publishers

Number None

Release Date

Apr 10, 2009

Additional Details

Game Engine

Custom Engine

Official Website

Visit Official Site

Age Ratings

ESRB e10
PEGI 12

Production Cost

Braid (2008)

Approximately $10,000 - $20,000 (Initial Development)

Braid (2008) - Total Investment (Including Marketing/Overhead)

Estimated to be under $100,000 total

Team Size

Development period (2004-2008)

Primarily one person (Jonathan Blow), with some external contractors for music and sound design.