Blood and Bacon
AppID: 434570Current Price
$0.99
Estimated Owners
1.2M
Total Reviews
35.0K
Net Revenue
$437,073
Revenue Breakdown
| Gross Revenue (Est.) | $1,212,923 |
| Regional Pricing (15%) | -$181,938 |
| Discounts (25%) | -$257,746 |
| Est. Refunds (5%) | -$38,662 |
| Steam Fee (30%) | -$220,373 |
| VAT & Taxes (15%) | -$77,131 |
| Net Revenue (Est.) | $437,073 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Blood and Bacon generated?
Since its release, Blood and Bacon is estimated to have generated approximately $1,212,923 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $437,073.
How many copies has Blood and Bacon sold?
We estimate Blood and Bacon has sold approximately 1.2M copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $1,212,923 in gross revenue.
What game engine does Blood and Bacon use?
Blood and Bacon was developed using the Unreal Engine 3 game engine.
How much did it cost to develop Blood and Bacon?
The estimated development cost for Blood and Bacon was around Under $50,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Blood and Bacon?
Blood and Bacon was developed by a team of 1 developer 2015-2016.
Review Statistics
Positive
33.3K
Negative
1.7K
Game Information
Game Engine
Unreal Engine 3
Genres
Production Cost
Blood and Bacon (2016)
Under $50,000
Team Size
2015-2016
1 developer