Being a DIK - Season 1
AppID: 1126320Current Price
$10.49
Estimated Owners
401.9K
Total Reviews
11.5K
Net Revenue
$1,519,216
Revenue Breakdown
| Gross Revenue (Est.) | $4,215,983 |
| Regional Pricing (15%) | -$632,398 |
| Discounts (25%) | -$895,896 |
| Est. Refunds (5%) | -$134,384 |
| Steam Fee (30%) | -$765,991 |
| VAT & Taxes (15%) | -$268,097 |
| Net Revenue (Est.) | $1,519,216 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Being a DIK - Season 1 generated?
Since its release, Being a DIK - Season 1 is estimated to have generated approximately $4,215,983 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,519,216.
How many copies has Being a DIK - Season 1 sold?
We estimate Being a DIK - Season 1 has sold approximately 401.9K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $4,215,983 in gross revenue.
What game engine does Being a DIK - Season 1 use?
Being a DIK - Season 1 was developed using the Unity game engine.
How much did it cost to develop Being a DIK - Season 1?
The estimated development cost for Being a DIK - Season 1 was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
Review Statistics
Positive
11.1K
Negative
402
Game Information
Game Engine
Unity
Genres
Production Cost
Being a DIK - Season 1 (2023)
Unknown