Anodyne 2: Return to Dust
AppID: 877810Current Price
$19.99
Estimated Owners
26.8K
Total Reviews
767
Net Revenue
$193,374
Revenue Breakdown
| Gross Revenue (Est.) | $536,632 |
| Regional Pricing (15%) | -$80,495 |
| Discounts (25%) | -$114,034 |
| Est. Refunds (5%) | -$17,105 |
| Steam Fee (30%) | -$97,499 |
| VAT & Taxes (15%) | -$34,125 |
| Net Revenue (Est.) | $193,374 |
Revenue estimates use the Boxleiter Method with a confidence score of 65/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Anodyne 2: Return to Dust generated?
Since its release, Anodyne 2: Return to Dust is estimated to have generated approximately $536,632 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $193,374.
How many copies has Anodyne 2: Return to Dust sold?
We estimate Anodyne 2: Return to Dust has sold approximately 26.8K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $536,632 in gross revenue.
What game engine does Anodyne 2: Return to Dust use?
Anodyne 2: Return to Dust was developed using the Unity game engine.
How much did it cost to develop Anodyne 2: Return to Dust?
The estimated development cost for Anodyne 2: Return to Dust was around $50,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Anodyne 2: Return to Dust?
Anodyne 2: Return to Dust was developed by a team of 2 core developers Development (2017-2019).
Review Statistics
Positive
726
Negative
41
Game Information
Game Engine
Unity
Genres
Production Cost
Anodyne 2: Return to Dust (2019)
$50,000
Team Size
Development (2017-2019)
2 core developers