Anodyne
AppID: 234900Current Price
$9.99
Estimated Owners
54.5K
Total Reviews
1.6K
Net Revenue
$196,049
Revenue Breakdown
| Gross Revenue (Est.) | $544,055 |
| Regional Pricing (15%) | -$81,608 |
| Discounts (25%) | -$115,612 |
| Est. Refunds (5%) | -$17,342 |
| Steam Fee (30%) | -$98,848 |
| VAT & Taxes (15%) | -$34,597 |
| Net Revenue (Est.) | $196,049 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Anodyne generated?
Since its release, Anodyne is estimated to have generated approximately $544,055 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $196,049.
How many copies has Anodyne sold?
We estimate Anodyne has sold approximately 54.5K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $544,055 in gross revenue.
What game engine does Anodyne use?
Anodyne was developed using the Adobe Flash game engine.
How much did it cost to develop Anodyne?
The estimated development cost for Anodyne was around $0 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Anodyne?
Anodyne was developed by a team of 2 developers 2013.
Review Statistics
Positive
1.3K
Negative
240
Recent Positive Reviews
The pianist virtuoso Frédéric Chopin said, "I wish I could throw off the thoughts which poison my happiness, and yet I take a kind of pleasure in indulging them". This game felt bad for me. Bad for my mind. I couldn't stop playing. The soundtrack crept into my cerebral cortex and lives there now. B...
Dark but fun action adventure with nice puzzles and interesting mechanics. With great art style in vain of (S)NES and GBA and a quite mature narrative. More short reviews for hidden gems at my curator page: https://store.steampowered.com/curator/44819215-Lesser-Known-Hidden-Gems/
Anodyne is good until it ends, but it's great once it did. Let me explain. At first I had a decent amount of fun with it, but after a while I got bored and was just trying to get the game to end. Then it ended, and the game left me with a power that let me explore the game in a way that you're only ...
This game is surreal and I love that. Even after you beat the game, there's more things to explore.
zelda antigo na onda do cogumelo
Recent Negative Reviews
Zelda-esque action adventure game with Earthbound influences. Some interesting ideas and a brooding, esoteric atmosphere cannot save this one from its bland combat and frustrating platforming.
[h3]I wrote this review back when i played the game in December 2024. I forgot to post it, but I saw it in my notes, and my feelings towards Anodyne are still rather tepid, so I'm posting it now.[/h3] Anodyne is.. interesting. I don't really know if I like it. There's so many pieces that all fit to...
I played Anodyne awhile ago but struggle to remember much of it other than it being slightly frustrating and unenjoyable for me. It's a mild 'not recommended' mostly because I don't remember the game well enough, and if I ever revisit it, I'll be sure to update my review to reflect my opinion on it.
Game Information
Game Engine
Adobe Flash
Genres
Production Cost
Anodyne (2013)
$0
Team Size
2013
2 developers