Agent A: A puzzle in disguise

Agent A: A puzzle in disguise

AppID: 801480
Yak & Co
Yak & Co
Aug 29, 2019

Current Price

$19.99

Estimated Owners

199.7K

Total Reviews

5.7K

Net Revenue

$1,438,578

Revenue Breakdown

Gross Revenue (Est.)$3,992,203
Regional Pricing (15%)-$598,830
Discounts (25%)-$848,343
Est. Refunds (5%)-$127,251
Steam Fee (30%)-$725,333
VAT & Taxes (15%)-$253,867
Net Revenue (Est.)$1,438,578

Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Agent A: A puzzle in disguise generated?

Since its release, Agent A: A puzzle in disguise is estimated to have generated approximately $3,992,203 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,438,578.

How many copies has Agent A: A puzzle in disguise sold?

We estimate Agent A: A puzzle in disguise has sold approximately 199.7K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $3,992,203 in gross revenue.

What game engine does Agent A: A puzzle in disguise use?

Agent A: A puzzle in disguise was developed using the Unity 5 game engine.

How much did it cost to develop Agent A: A puzzle in disguise?

The estimated development cost for Agent A: A puzzle in disguise was around $500,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Agent A: A puzzle in disguise?

The development team size for Agent A: A puzzle in disguise varied throughout development:

  • Small team, likely 5-10 developers - 2015-2019
  • Small core team with additional contractors - 2020-2022

Review Statistics

Overall Rating Overwhelmingly Positive
95% Positive 5% Negative

Positive

5.4K

Negative

268

Recent Positive Reviews

Recommended
Nov 20, 2025

Fun escape room puzzle game, flavor text writing is pretty good and made me laugh a few times. A really good deal for $2 while it's on sale the next few weeks.

7h played
Recommended
Nov 16, 2025

A little puzzle game. Very straightforward point and click. Fun if shallow characters. You'll have a fun afternoon. Grab it when it's between $5-$10.

3h played
Recommended
Nov 16, 2025

很有意思,轻量解密

4h played
schinese
Recommended
Nov 13, 2025

好玩,益智小游戏 第二章 ID卡在花盆里 第四章 猫的名字在脖子上 保险库直接开 电缆接线在钢板后面 第五章 石头直接撬

10h played
schinese
Recommended
Nov 13, 2025

很轻巧的解密游戏!!好喜欢 希望多些这种游戏

7h played
schinese

Recent Negative Reviews

Not Recommended
Nov 13, 2025

画风不喜欢,这个也没啥说的,纯个人主观,不是我打差评的根因,但也是直接原因之一。 繁琐的切房间,人麻了。 这速通成就纯sb,我跟着视频攻略做一遍,都没法完成2小时通关。解谜游戏搞速通或者无伤这种阴间成就干啥?之前玩Limbo也是,要求死亡次数不超过5次通关,当时也给我练红温了,一整局游戏打下来大约用1个小时,危险的机关和各种意外一大堆,还让人死亡不超过5次。现在这个,我对着视频攻略都打不进120分钟,还得开三周目速通,速通期间也是被房间切换恶心到不行。 这种游戏一周目有新鲜感,二周目补成就补彩蛋合适,真要逼玩家玩三周目,体验就非常屎了。

8h played
schinese
Not Recommended
Oct 28, 2025

很好玩,解谜难度也适中,后面有些拖沓 最要命的是场景转换太墨迹了,对于不擅长解谜的玩家可能会非常折磨,如果不擅长解谜推理就看视频算了 游戏中涉及数字的要记得截图,否则来回跑确认也是折磨 最后,喷气背包冲呀!!!

4h played
schinese
Not Recommended
Oct 22, 2025

简单三个字:不好玩。那么多好评我不知道他们怎么会认为这个游戏好玩的。没吃过好的吗?还是是刷出来的。就算7块钱买了玩完也有点浪费时间。无论是解谜游戏还是其他游戏,还是干点别的,都有比这个更优秀的选择。(除非7毛钱可以买)(没注意到不能挂卡,那7毛钱也不推荐买了) 为什么不好玩? 1镜头切换动画问题 一开始我玩着玩着就玩不下去了,还以为是游戏太难没意思玩不下去。看了其他测评有说玩儿着晕3d了。我才意识到什么原因。一个2d平面解谜游戏的镜头切换竟然能给我玩出晕3d。不明白既然制作组在让人头晕这方面这么有天赋,怎么不去给航天员,飞行员做游戏玩让他们训练抗晕眩能力呢。宰他们赚的钱可比宰我们赚的多出不知道...

3h played
schinese
Not Recommended
Oct 12, 2025

整个游戏给人一种溜冰溜大了的感觉,后三章想到哪里写到哪里。重复的跑图以及弯弯绕绕的解密点单纯是为了拉长游戏时间。前两章的解密让人玩着有投入感,但也只有前两章能玩。但是7r买的我还能苛求什么呢。

3h played
1 helpful
schinese
Not Recommended
Sep 19, 2025

Общая оценка: 4/10 Почему-то вспомнился старый мультик "Ким Пять-с-плюсом". Чем-то похоже внешне, если не считать отрисовку персонажей данной игры, которых зачем-то решили отрисовать текстурной кистью, от чего персы прям очень сильно выбиваются из общей картинки. Да и в целом похоже на детский муль...

3h played
2 helpful
russian

Game Information

Game Engine

Unity 5

Genres

AdventureIndie

Production Cost

Agent A: A Puzzle in Disguise (2015-2019)

$500,000

Team Size

2015-2019

Small team, likely 5-10 developers

2020-2022

Small core team with additional contractors

Last updated: Oct 21, 2025