Age of Darkness: Final Stand
AppID: 1426450Current Price
$27.99
Estimated Owners
344.4K
Total Reviews
9.8K
Net Revenue
$3,473,656
Revenue Breakdown
| Gross Revenue (Est.) | $9,639,756 |
| Regional Pricing (15%) | -$1,445,963 |
| Discounts (25%) | -$2,048,448 |
| Est. Refunds (5%) | -$307,267 |
| Steam Fee (30%) | -$1,751,423 |
| VAT & Taxes (15%) | -$612,998 |
| Net Revenue (Est.) | $3,473,656 |
Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Age of Darkness: Final Stand generated?
Since its release, Age of Darkness: Final Stand is estimated to have generated approximately $9,639,756 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $3,473,656.
How many copies has Age of Darkness: Final Stand sold?
We estimate Age of Darkness: Final Stand has sold approximately 344.4K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $9,639,756 in gross revenue.
How many developers worked on Age of Darkness: Final Stand?
The development team size for Age of Darkness: Final Stand varied throughout development:
- Small core team (Likely under 10 people based on early indie development) - Early Development / Initial Team Size (Estimated)
- Unknown specific number, developed by PlaySide Interactive (Melbourne Studio) - Early Access Launch (October 2021)
Review Statistics
Positive
7.5K
Negative
2.3K
Recent Positive Reviews
27시간 후기 종합 : 데아빌, 외교는 선택사항이 아니다. 좋아하면 추천 저는 재미있게 했는데 단점도 많음. -장점- 1. 그래픽이 좋다 거의 데아빌2 정도라고 보임 2. 영웅 선택지와 레벨업 시스템 결혼식 뷔페처럼 나름 다양함(근대 질은.. 글쎄..?) 3. 적응이 쉬움 나오는 적의 종류가 정해져 있다 보니 대응법을 금방 익힘. -단점- 1. 콘텐츠가 너무 적다 스토리가 거의 없다시피 하다고 볼 수 있음. 캠페인이 개노잼임; 2. 공들여서 할만한 건 생존인데, 같은 패턴 반복임 탐색하고 시야 밝히고 웨이브 막고, 최종 ...
great game similar to they are billions game has had lots of updates and feels complete
Funny game
aa
juegazo
Recent Negative Reviews
Abandoned game, do not buy.
ca crash sans arret jpp, le jeu est bien sinon, mou au début, l'histoire est sympa.
Графика 10 тней давности Не стоит времени
studio abandoned the game for another game i bet they don't now how to make co-op work and AI always crashing on multi
Abandonware
Game Information
Genres
Team Size
Early Development / Initial Team Size (Estimated)
Small core team (Likely under 10 people based on early indie development)
Early Access Launch (October 2021)
Unknown specific number, developed by PlaySide Interactive (Melbourne Studio)