Agatha Christie: And Then There Were None

Agatha Christie: And Then There Were None

AppID: 39600
AWE Games
Apr 26, 2010

Current Price

Free

Estimated Owners

0

Total Reviews

0

Net Revenue

$0

Revenue Breakdown

Gross Revenue (Est.)$0
Regional Pricing (15%)-$0
Discounts (25%)-$0
Est. Refunds (5%)-$0
Steam Fee (30%)-$0
VAT & Taxes (15%)-$0
Net Revenue (Est.)$0

Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Agatha Christie: And Then There Were None generated?

Since its release, Agatha Christie: And Then There Were None is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.

How many copies has Agatha Christie: And Then There Were None sold?

We estimate Agatha Christie: And Then There Were None has sold approximately 0 copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $0 in gross revenue.

What game engine does Agatha Christie: And Then There Were None use?

Agatha Christie: And Then There Were None was developed using the Unity 3D game engine.

How much did it cost to develop Agatha Christie: And Then There Were None?

The estimated development cost for Agatha Christie: And Then There Were None was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

Review Statistics

Overall Rating No user reviews
0% Positive 100% Negative

Positive

0

Negative

0

Game Information

Game Engine

Unity 3D

Genres

Adventure

Production Cost

Agatha Christie: And Then There Were None (2005)

Unknown

Last updated: Nov 21, 2025