Against the Storm
AppID: 1336490Current Price
$29.99
Estimated Owners
1.1M
Total Reviews
32.6K
Net Revenue
$12,340,018
Revenue Breakdown
| Gross Revenue (Est.) | $34,244,831 |
| Regional Pricing (15%) | -$5,136,725 |
| Discounts (25%) | -$7,277,027 |
| Est. Refunds (5%) | -$1,091,554 |
| Steam Fee (30%) | -$6,221,858 |
| VAT & Taxes (15%) | -$2,177,650 |
| Net Revenue (Est.) | $12,340,018 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Against the Storm generated?
Since its release, Against the Storm is estimated to have generated approximately $34,244,831 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $12,340,018.
How many copies has Against the Storm sold?
We estimate Against the Storm has sold approximately 1.1M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $34,244,831 in gross revenue.
What game engine does Against the Storm use?
Against the Storm was developed using the Unity 2021.3 game engine.
How much did it cost to develop Against the Storm?
The estimated development cost for Against the Storm was around $500,000 - $1,000,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Against the Storm?
The development team size for Against the Storm varied throughout development:
- 2-3 core developers - Early Development (2019-2020)
- 10-15 developers - Full Production (2021-2022)
- 15-20 developers - Post-Launch (2023-Present)
Review Statistics
Positive
30.9K
Negative
1.7K
Recent Positive Reviews
This game makes me feel like a kid again discovering Warcraft 3 for the first time. Gameplay loop is engaging from start to finish. Music is atmospheric and iconic. The game oozes style and charm. Easy to pick up and learn, but complex enough to where I feel like I still have much to discover, even...
They seem to have found the sweet spot for a roguelike base builder, I come back to it often.
A beautiful game with an incredible understanding what makes a roguelike tick. Great economy mechanics where you need to play the hand you are dealt to fight against the will of the forest. A dynamic music playlist that has range between soothing Minecraft tracks, to extinction-level event boss mu...
A few random thoughts about this game - i love ability to either replace somewhere your building or destroy them without losing crucial resources. - it really looks like Warcraft 3 - could be really stressful if you crank up difficulty too high for you - setting settlement after settlement gets a b...
Whimsical little city builder has eaten a lot of my time, and still grabs me and won't let go. It is so satisfying when you feel you've lost and you go into emergency mode, mothballing buildings and intentially letting a few die for the good of the many.... and pull it out of the tailspin. It is ...
Recent Negative Reviews
nmsl
Сложный и рандомный градострой. На любителя, ну или для опытных. Играя на первой сложности, игра кажется лёгкой, но стоило поднять сложность на 1 выше и стало тяжко. Игра на "время" с ограниченными ресурсами, притом рандомно выпадающими, рандомными чертежами зданий и рандомными заданиями королевы. ...
Too much RNG.
说实话,我不能get到这种rogue build类游戏的点,搞战略就搞战略,搞随机就搞随机,混在一起像什么。每一局开局都是伐木场、开森林、然后送箱子、处理诅咒,重复五六次一局结束。然后剩下的就是每一局如此循环。所谓的随机不过是森林里的奖励随机,每局能建的建筑随机,但是玩法没有任何改变。玩了十几个小时就只剩重复劳动了。个人主观并不推荐。
взял чисто по отзывам, слишком доxyя на тебя инфы в начале падает, отталкивает, потом разберусь поиграю. пока что дизлайк наxyй ловииии лошара
Game Information
Game Engine
Unity 2021.3
Genres
Production Cost
Against the Storm (2023)
$500,000 - $1,000,000
Team Size
Early Development (2019-2020)
2-3 core developers
Full Production (2021-2022)
10-15 developers
Post-Launch (2023-Present)
15-20 developers