Aeterna Noctis
AppID: 1517970Current Price
$29.99
Estimated Owners
64.9K
Total Reviews
1.9K
Net Revenue
$701,253
Revenue Breakdown
| Gross Revenue (Est.) | $1,946,051 |
| Regional Pricing (15%) | -$291,908 |
| Discounts (25%) | -$413,536 |
| Est. Refunds (5%) | -$62,030 |
| Steam Fee (30%) | -$353,573 |
| VAT & Taxes (15%) | -$123,751 |
| Net Revenue (Est.) | $701,253 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Aeterna Noctis generated?
Since its release, Aeterna Noctis is estimated to have generated approximately $1,946,051 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $701,253.
How many copies has Aeterna Noctis sold?
We estimate Aeterna Noctis has sold approximately 64.9K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $1,946,051 in gross revenue.
What game engine does Aeterna Noctis use?
Aeterna Noctis was developed using the Proprietary Engine game engine.
How much did it cost to develop Aeterna Noctis?
The estimated development cost for Aeterna Noctis was around $500,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Aeterna Noctis?
Aeterna Noctis was developed by a team of Approximately 15-20 developers Development (2018-2021).
Review Statistics
Positive
1.4K
Negative
448
Recent Positive Reviews
[h1] 于是,我把这个混账游戏全收集了 [/h1] 玩永恒之夜的动机其实是我把锈苔dlc打完了,然后自认为没啥银河城的跳跳乐能让我破防了,正好群友又一直在给我推,于是决定挑战一下。 结果是这游戏就成了我玩的银河城里最难最混账之一了。 省流:量大管饱,跳跳乐水平优秀,但是跳跳乐极多,还有逆天地图,非跳跳乐高手不建议玩困难模式。 说它难,倒也不算太难,个人感觉它所有关卡的难度其实都还没红丝绒高,更何况它有个三段跳和传送箭时缓的宝石,第一次带时缓宝石去跳跳乐的时候我一直在笑,然后感慨以前过的什么苦日子啊。 但它还是很难,如果一般的银河城玩家想不开来玩的话,真的建议不要在乎成就直接开普通模式(...
[h1][b]Uma Jornada Entre Luz e Sombra Onde Somente os Determinados Avançam[/b][/h1] Há mundos que se abrem diante do jogador como histórias a serem lidas; [b]Aeterna Noctis[/b] se ergue como uma epopeia destinada a ser vivida. Em um universo onde Luz e Trevas travam uma guerra eterna, você encarn...
Que jogo incrível, maravilhoso, gostoso tudo de bom, minha nota é 9,9, por que não 10? não curti o final do game esperava mais do ultimo boss e também estava já imaginando começar o new game + com a Rainha da Luz ou algo assim mais não tem nada parecido sem muitos segredos fiquei um pouco triste com...
- 8.3/10 - Mvania with a giant map for celeste-like enjoyers.
👍🏻
Recent Negative Reviews
I don’t care for the game mainly for two reasons: its world-building and its writing. The world feels like a collection of loosely connected themed areas rather than a cohesive whole. After playing games like Nine Sols or Hollow Knight, the difference is night and day. The writing, on the other ha...
I don't know why I got the feeling this game is a copy of Sundered... Nothing too mutch special but not a bad game. The final veredict: Wait for a promotion, but don't put this as a priority, games like The Möbius Machine, for example... In my opinion are better. Aeterna Noctis isn't BAD, but I h...
I opt to pick `No` since this game is not for me, but it still might be for you, below are the reason why i pick no This game started off fine for me and actually feels good after i got dash (very early on), double jump, and wall jump. But then after i got the arrow abilities i notice that we can...
Ухх как меня задрали с метроидваниями в которых дают на исследование гиганские карты но телепортов почти нет + карта будет внятная только если вы найдете торговца (на каждой локе и купите карту). Многие пишут что игра сложная, я считаю проблема продукта в душности происходящего.
I really wanted to like this game so bad... I love metroidvanias and I love platforming and difficult bosses, so on paper this game should be richt up my alley. But sadly this game is not for me. I loved the story, even though I didn't get far so it may even be better - or worse - later on. And I ...
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
Aeterna Noctis (2021)
$500,000
Team Size
Development (2018-2021)
Approximately 15-20 developers