7 Days to Die
AppID: 251570Current Price
$26.99
Estimated Owners
13.4M
Total Reviews
381.9K
Net Revenue
$130,004,165
Revenue Breakdown
| Gross Revenue (Est.) | $360,775,060 |
| Regional Pricing (15%) | -$54,116,259 |
| Discounts (25%) | -$76,664,700 |
| Est. Refunds (5%) | -$11,499,705 |
| Steam Fee (30%) | -$65,548,319 |
| VAT & Taxes (15%) | -$22,941,912 |
| Net Revenue (Est.) | $130,004,165 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has 7 Days to Die generated?
Since its release, 7 Days to Die is estimated to have generated approximately $360,775,060 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $130,004,165.
How many copies has 7 Days to Die sold?
We estimate 7 Days to Die has sold approximately 13.4M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $360,775,060 in gross revenue.
What game engine does 7 Days to Die use?
7 Days to Die was developed using the Unity game engine.
How much did it cost to develop 7 Days to Die?
The estimated development cost for 7 Days to Die was around $5 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on 7 Days to Die?
The development team size for 7 Days to Die varied throughout development:
- Small core team (approx. 5-10 developers) - 2013-2016
- Around 15-20 developers - 2017-2019
- Approximately 25-30 developers - 2020-2022
- Estimated 30-40 developers - 2023-Present
Review Statistics
Positive
332.9K
Negative
49.0K
Recent Positive Reviews
INCREDIBLE GAME!!!! It gives that Minecraft feel, but executes it in a way that no Minecraft mod ever could
Good
tuff
gut
buen juego, no se necesita mucho para correrlo y vale la pena,
Recent Negative Reviews
No more hours dedicated to a pre-release game. Not worth the time or money. Can't use my save files anymore. No idea how people like this concept of pre-release. Never again!
for the second time an update killed my savegame. im done.
I really miss the game before A17.
it's an old game, never well baked up.
总体是往好的方向改进,作为十几年的游戏更新越来越勤快了;不过你把A16的东西删了又加回去,这也能算工作量吗?还有土匪这些估计又是遥遥无期了,2.0更新个天气系统左右脑互搏,真正优化体验的更新少之又少。
Game Information
Game Engine
Unity
Genres
Production Cost
7 Days to Die (2013-2023)
$5 million
Team Size
2013-2016
Small core team (approx. 5-10 developers)
2017-2019
Around 15-20 developers
2020-2022
Approximately 25-30 developers
2023-Present
Estimated 30-40 developers