7 Days to Die
AppID: 251570Current Price
$26.99
Estimated Owners
13.4M
Total Reviews
381.9K
Est. lifetime net (USD)
$130,004,165
Overview
Revenue Breakdown
| Gross Revenue (Est.) | $360,775,060 |
| Regional Pricing (15%) | -$54,116,259 |
| Discounts (25%) | -$76,664,700 |
| Est. Refunds (5%) | -$11,499,705 |
| Steam Fee (30%) | -$65,548,319 |
| VAT & Taxes (15%) | -$22,941,912 |
| Net Revenue (Est.) | $130,004,165 |
This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.
Supporting answers and recent review samples
Frequently Asked Questions
How much revenue has 7 Days to Die generated?
Since its release, 7 Days to Die is estimated to have generated approximately $360,775,060 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $130,004,165.
How many copies has 7 Days to Die sold?
We estimate 7 Days to Die has sold approximately 13.4M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $360,775,060 in gross revenue.
What game engine does 7 Days to Die use?
7 Days to Die was developed using the Unity game engine.
How much did it cost to develop 7 Days to Die?
The estimated development cost for 7 Days to Die was around $5 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on 7 Days to Die?
The development team size for 7 Days to Die varied throughout development:
- Small core team (approx. 5-10 developers) - 2013-2016
- Around 15-20 developers - 2017-2019
- Approximately 25-30 developers - 2020-2022
- Estimated 30-40 developers - 2023-Present
Review Statistics
Positive
332.9K
Negative
49.0K
Recent Positive Reviews
INCREDIBLE GAME!!!! It gives that Minecraft feel, but executes it in a way that no Minecraft mod ever could
Good
tuff
gut
buen juego, no se necesita mucho para correrlo y vale la pena,
Recent Negative Reviews
No more hours dedicated to a pre-release game. Not worth the time or money. Can't use my save files anymore. No idea how people like this concept of pre-release. Never again!
for the second time an update killed my savegame. im done.
I really miss the game before A17.
it's an old game, never well baked up.
总体是往好的方向改进,作为十几年的游戏更新越来越勤快了;不过你把A16的东西删了又加回去,这也能算工作量吗?还有土匪这些估计又是遥遥无期了,2.0更新个天气系统左右脑互搏,真正优化体验的更新少之又少。
Production Cost
7 Days to Die (2013-2023)
$5 million
Team Size
2013-2016
Small core team (approx. 5-10 developers)
2017-2019
Around 15-20 developers
2020-2022
Approximately 25-30 developers
2023-Present
Estimated 30-40 developers
Detailed Revenue Analysis
Stored deduction breakdown
Deductions Applied
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
7 Days to Die
Steam App ID
251570
Type
Game
Developers
The Fun Pimps
Publishers
The Fun Pimps Entertainment LLC
Release Date
Jul 25, 2024