Medieval II: Total War™ Kingdoms

August 28, 2007The Creative Assembly, Feral Interactive (Mac), Feral Interactive (Linux)

$25

Estimated Net Revenue

$198,562

After Steam fees, refunds, regional pricing & taxes

Gross Revenue$551,030
Owners22.1K
Reviews630
Positive95%
Gross Revenue$551,030
Regional Pricing (15%)-$82,654
Discounts (25%)-$117,094
Refunds (5%)-$17,564
Steam Fee (30%)-$100,115
VAT (15%)-$35,040
Net Revenue$198,562
Estimates use the Boxleiter Method with a confidence score of 65/10. Actual revenue may vary significantly.

About Medieval II: Total War™ Kingdoms

Medieval II: Total War Kingdoms is the official expansion to last year's award-winning Medieval II: Total War, presenting players with all-new territories to explore, troops to command, and enemies to conquer. Kingdoms is the most content-rich expansion ever produced for a Total War game, with four new entire campaigns centered on expanded maps of the British Isles, Teutonic Northern Europe, the Middle East, and the Americas. In Medieval II, you were only given a tantalizing glimpse of South America, but in Kingdoms, vast tracts of land in both North and South America have been opened up for you to conquer. All-new factions from the New World are also now fully playable, including the Aztecs, Apaches, and Mayans. Along with the new maps in the Britannia, Teutonic, Crusades, and New World Campaigns, there are 13 new factions to play, over 110 units to control, and 50 building types, adding up to 80 hours of new gameplay. Kingdoms also offers new multiplayer maps and hotseat multiplayer, a first for the Total War series, allowing you to play one-versus-one campaign games on the same computer. Four new campaigns - Britannia, Teutonic, Crusades, and New World

10 new units

13 new factions

9 new agents

50 new buildings

60+ new territories across four new maps

15 new multiplayer maps and scenarios

All-new 1v1 hotseat multiplayer campaign mode

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