Full Spectrum Warrior: Ten Hammers

July 17, 2007Pandemic Studios

$10

Estimated Net Revenue

$28,853

After Steam fees, refunds, regional pricing & taxes

Gross Revenue$80,070
Owners8.0K
Reviews229
Positive73%
Gross Revenue$80,070
Regional Pricing (15%)-$12,010
Discounts (25%)-$17,015
Refunds (5%)-$2,552
Steam Fee (30%)-$14,548
VAT (15%)-$5,092
Net Revenue$28,853
Estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.

About Full Spectrum Warrior: Ten Hammers

Sequel to the critically acclaimed, squad-based/real-time tactical combat game, Full Spectrum Warrior: Ten Hammers delivers the most authentic and realistic infantry combat experience ever. As Squad Leader, coordinate the actions of multiple infantry squads, leading them through over 12 levels of intense action. Utilize authentic combat tactics to command your squad as you battle enemies with an explosive arsenal of weapons, high-tech military equipment and new controllable mechanized units. New advanced squad controls give you more in-depth tactical command over your squad as you lead them through a variety of realistic combat missions. With all new multiplayer modes, go online and team up with a friend in two player co-op or go head-to-head with up to eight players through a variety of new adversarial and team-based objective missions.

Innovative gaming experience - Combines intense squad based combat and real-time tactical action, delivering the most authentic and realistic infantry combat experience ever.

New Squad Controls - Independently controllable scout & buddy teams, ability to give orders to one team while controlling another, and ability to enter buildings and position sniper teams.

Advanced reactive enemy AI that reacts realistically to combat situations.

Expansive, non-linear level design with multiple pathways to accomplish objectives.

New Multiplayer Experience - Full Spectrum Warrior style gameplay with both Co-op and Adversarial (Coalition vs. Opfor) online multiplayer modes.

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