Earth 2160

April 1, 2006Reality Pump Studios

$5

Estimated Net Revenue

$88,927

After Steam fees, refunds, regional pricing & taxes

Gross Revenue$246,780
Owners49.5K
Reviews1.4K
Positive71%
Gross Revenue$246,780
Regional Pricing (15%)-$37,017
Discounts (25%)-$52,441
Refunds (5%)-$7,866
Steam Fee (30%)-$44,837
VAT (15%)-$15,693
Net Revenue$88,927
Estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

About Earth 2160

After the destruction of the EARTH in 2150, the leaders of the Eurasian Dynasty escaped on board an evacuation fleet. Now they are fighting for the survival of the human species. Their base is one large building comprising of smaller variable parts. The Lunar Corporation is already on the Red Planet and has to fight to find a new base and home after the destruction of the Earth. LC buildings are built one on top of the other, similar to a skyscraper, but with one big difference - they have the ability to defy all the laws of gravity to move quickly to a new location.

The UCS (United Civilized States) machines evolved from the UCS battle machines. During the long flight to Mars, the computer decided to kill all human survivors and then initiated a plan to conquer the solar system with its own mechanical army. The Aliens - alien renegades were imprisoned a long ago, deep in the unknown history of Mars.

In 2160 the landing of the UCS ships awoke them from their long sleep...

GAME FEATURES:

4 playable parties with different basic technologies and abilities

Each party consists of more than 13 basic buildings and more than 13 basic units

4 single player campaigns, each with 7 missions

Skirmish mode with 10 maps

4 Multiplayer modes with 10 maps

Realistic, formable and multi-textured terrain

12 virtual agents with special abilities

Multiplayer matches for up to 8 players per match

EarthC (programming language) SDK for Mod teams

Rich musical score consists of 29 dynamically varyied tracks

Includes Superstorm, Platinum and Titanium Map Pack

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