Culpa Innata

January 18, 2008Momentum Digital Media Technologies

$10

Estimated Net Revenue

$14,489

After Steam fees, refunds, regional pricing & taxes

Gross Revenue$40,210
Owners4.0K
Reviews115
Positive75%
Gross Revenue$40,210
Regional Pricing (15%)-$6,031
Discounts (25%)-$8,545
Refunds (5%)-$1,282
Steam Fee (30%)-$7,306
VAT (15%)-$2,557
Net Revenue$14,489
Estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.

About Culpa Innata

The World Union is labeled the 'perfect society'. Prosperity is a science, disease and wars have vanished, sex is entertainment, and the future has never looked brighter. Suddenly this perfect society is rocked by the murder of a World Union citizen in the 'Rogue State' of Russia. His murder oddly coincides with the accidental death of a prominent professor in Adrianopolis, an important border town between the World Union and Russia. This career making case is assigned to a young woman, Phoenix Wallis who as the Senior Peace and Security staff officer has been assigned to lead the murder investigation. Her search for the truth leads to enigmatic clues, and deepening mysteries that challenge not only her case, but her very belief in the world she has sworn to protect. This story-driven, third-person game uses a 3D engine with dynamic cameras and other technologies developed by Momentum AS. Their remarkable patented facial animation technology is put to excellent use, as the game features over fifty personable characters that you'll frequently engage in dialogue throughout your investigation. Using the classic mouse in a point and click interface, players have responded enthusiastically to the intuitive and responsive control. The game features a wide variety of organic obstacles ranging from logic puzzles to hi-tech gadget manipulation to dialogue and inventory challenges. Original, complex story with a detailed history in a fully realized game world

Environments and characters rendered in 3D with dynamic camera implementation

Cinematics rendered with in-game engine for seamless graphics integration

Click and go character control; user friendly mouse-driven interface

Over 50 interactive characters, each created with Momentum-patented 3D facial animation technology

Intuitive dialogue system with player choice and branching conversation paths

Non-linearity and optional player activities offer rewarding replay ability

Character journal captures all key game moments

More than 40 unique locations

Diverse range of integrated challenges, from standalone logic puzzles to hi-tech gadgetry to inventory and dialogue obstacles

Original soundtrack

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