Banished

February 18, 2014Shining Rock Software LLC

$20

Estimated Net Revenue

$10,693,782

After Steam fees, refunds, regional pricing & taxes

Gross Revenue$29,676,354
Owners1.5M
Reviews42.4K
Positive90%
Gross Revenue$29,676,354
Regional Pricing (15%)-$4,451,453
Discounts (25%)-$6,306,225
Refunds (5%)-$945,934
Steam Fee (30%)-$5,391,823
VAT (15%)-$1,887,138
Net Revenue$10,693,782
Estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

About Banished

In this city-building strategy game, you control a group of exiled travelers who decide to restart their lives in a new land. They have only the clothes on their backs and a cart filled with supplies from their homeland.

The townspeople of Banished are your primary resource. They are born, grow older, work, have children of their own, and eventually die. Keeping them healthy, happy, and well-fed are essential to making your town grow. Building new homes is not enough—there must be enough people to move in and have families of their own.

Banished has no skill trees. Any structure can be built at any time, provided that your people have collected the resources to do so. There is no money. Instead, your hard-earned resources can be bartered away with the arrival of trade vessels. These merchants are the key to adding livestock and annual crops to the townspeople’s diet; however, their lengthy trade route comes with the risk of bringing illnesses from abroad.

There are twenty different occupations that the people in the city can perform from farming, hunting, and blacksmithing, to mining, teaching, and healing. No single strategy will succeed for every town. Some resources may be more scarce from one map to the next. The player can choose to replant forests, mine for iron, and quarry for rock, but all these choices require setting aside space into which you cannot expand.

The success or failure of a town depends on the appropriate management of risks and resources.

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